Indie Game Dev Pipeline Vol 6 Hero Character Rigging and Animati


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Torrent File Content (39 files)


Indie Game Development Pipeline Volume 6 Hero Character Rigging and Animation
     project files.zip -
77.37 MB

     15 Skinning the hero's boots.mp4 -
36.46 MB

     18 Binding the gloves.mp4 -
36.02 MB

     30 Setting up controls for the arms.mp4 -
34.45 MB

     24 Creating secondary foot controls.mp4 -
33.76 MB

     09 Starting on the character's arm chain.mp4 -
31.96 MB

     12 Creating a joint chain for the thumb and mirroring the arm chain.mp4 -
31.86 MB

     25 Finishing our foot controls.mp4 -
30.03 MB

     26 Controlling the torso.mp4 -
27.87 MB

     32 Mirroring and cleaning up our finger controls.mp4 -
27.78 MB

     11 Adding finger bones.mp4 -
27.36 MB

     29 Creating controls for the neck, helmet, and visor.mp4 -
26.73 MB

     31 Starting on the hero's finger controls.mp4 -
26.72 MB

     35 Setting up our scene for animation.mp4 -
25.66 MB

     34 Double-checking our rig and exploring other helpful MEL tools.mp4 -
25.55 MB

     22 Setting up a foot roll system.mp4 -
23.86 MB

     21 Adding inverse kinematics to the legs.mp4 -
23.34 MB

     20 Designing leg controls.mp4 -
23.07 MB

     19 Creating a global control.mp4 -
22.92 MB

     36 Reversing and baking a cycled animation.mp4 -
21.93 MB

     33 Finishing the setup process of our finger controls.mp4 -
21.48 MB

     23 Constraining the feet to our intermediate controllers.mp4 -
20.78 MB

     02 Setting up the scene and adding leg joints.mp4 -
19.89 MB

     17 Binding the character's tunic.mp4 -
19.26 MB

     37 More techniques used on ghost knight's death sequence and the exporting process.mp4 -
18.96 MB

     28 Completing the setup process of the hero's upper body.mp4 -
17.76 MB

     10 Using MEL to reorient joints.mp4 -
17.01 MB

     05 Organizing our scene and creating joints for the root and center-of-gravity.mp4 -
16.47 MB

     13 Skinning the helmet.mp4 -
16.15 MB

     04 Finishing our leg chain and mirroring it to the opposite leg.mp4 -
15.35 MB

     06 Working with the insert joint tool.mp4 -
14.97 MB

     14 Skinning the belt.mp4 -
14.31 MB

     03 Quickly modifying a joint's orientation.mp4 -
12.07 MB

     27 Setting up a control for the character's center-of-gravity.mp4 -
11.37 MB

     08 Setting up joints for the helmet and visor.mp4 -
11.27 MB

     16 Mirroring weights on separate pieces of geometry.mp4 -
10.52 MB

     07 Creating a pelvis bone.mp4 -
8.74 MB

     01 Introduction and project overview.mp4 -
6.96 MB

     about.txt -
922 bytes



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