The Fall of the Dungeon Guardians ( SubBuild 2015 11 14 )


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Torrent Size : 436.57 MB


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Torrent File Content (1 file)


The Fall of the Dungeon Guardians ( SubBuild 2015.11.14 )
     The Fall of the Dungeon Guardians ( SubBuild 2015.11.14 ) .rar -
436.57 MB



Description



 							Changes :
- Talents : Elementalist's Ignition DoT damage increased to 60% of initial damage
from 45%


Bug Fixes :
- Dialog : pausing the game exactly when a dialog was
starting (eg: when a boss died) was freezing the game with no chance to resume it  - Boss : Level boss room's door was
closing when approaching it even after the boss was dead


Introduction:
The Fall
of the Dungeon Guardians is an RPG Dungeon Crawler game, in First Person View, inspired by classics like Dungeon
Master™ and Might & Magic®, but featuring a modern combat system based on the triptych “tank/damage
dealer/healer” mechanism.



Story:
You’re a newly employed
guard of a prison deep inside a dungeon. The night of your arrival, strange things happen and when you wake up in the
morning, all prisoners have escaped amidst chaos. The warden wisely decides to leave the dungeon as quickly as possible,
while tasking you to run after the escaping prisoners. You then assemble your team and venture into the mysterious
dungeon.  


A Call For Adventure:
Enter a big, massive dungeon, full of danger,
mystery and secrets.  Fight your way through hordes of enemies and powerful creatures.  Explore intricate corridors,
underground palaces, mines fallen into oblivion and evil crypts.  Solve puzzles, avoid deadly traps, uncover hidden
passages, and keep your bearing through mazes & hallways.  


Character Building:
You’ll take command of a party of 4 guardians. Each guardian comes with a set of spells & abilities,
with new ones appearing over the course of the adventure.  For each new level reached, the guardians get a point to use
in their talent trees, allowing them to reinforce their abilities or gain new powers.  There are 4 classes to choose
from: the warrior, the healer, the mage & the rogue. Each class has 3 specializations represented by a talent tree,
and each specialization comes with its own set of abilities. So you have 12 base build-ups. In addition, your guardians
can choose freely to spend their talent points in any of the 3 specializations of their class, allowing for even more
varied set-ups.    The dungeon is filled with loot: epic armors, legendary weapons and mystical, magical items. Often
when you kill a group of enemies, they’ll drop a random piece of equipment that one of your guardians can use,
raising more and more of their powers.  


Evolved Combat System:
The combat is
focused on the triptych “tank/damage dealer/healer” mechanism, coupled with an exciting threat mechanism:
your healer’s spells directly threaten all the enemies nearby, and thus your tank must use his abilities to
attract their wrath and protect the healer. The tank must then be able to mitigate a lot of the enemy damage using his
defensive skills.  Your last 2 guardians will be the damage dealers, trying to kill the enemies as fast as possible,
while they’re busy with the tank.  All guardians get a lot of abilities and not only will using the right one at
the right moment be essential to your party’s survival, but also combining different abilities in sequence to
maximize their efficiency will be required to vanquish your strongest foes.  It sounds like a lot, but fortunately the
game comes with an active pause: you can pause the game whenever you feel like it, check everything, queue the next
abilities for your guardians, and then resume the game.    You don’t like tanks, or you don’t like pausing
the game? No problem, just lower the game difficulty, and you’ll be able to play without a real tank or pausing.
You can precisely tune the difficulty at any time during your exploration.    Unlike old-school FPV Dungeon Crawlers,
you don’t have to strafe-turn-strafe-turn all the time in Dungeon Guardians. Your tank comes with serious
defensive skills (armor, dodge & parry) that let him handle most of the enemy attacks, as long as the healer backs
him up. So most fights are done while standing your ground.  However, occasionally your whole party will have to dodge
some extremely powerful enemy attacks, usually by walking back, so you’ll still need some moving reflexes and
awareness of your surroundings during the fights.



Built-in Map editor & Modding:
The game comes with a full featured map editor, letting you create your own dungeons. The basics are very
simple, but a bit of learning will be required to handle the more advanced puzzle mechanisms.  Additionally, with the
Modding SDK, you’ll be able to fine-tune the existing enemies, classes, specializations, abilities, talents,
gear, and enchantments, and with a bit of dedication you should be able to add your own, and even add sound FX or music.
 


Game Features:
4-character Party  Grid-based movement : your party moves 1
square at the time, and turns by a quarter  First person view  4 classes, 12 specializations  5 playable races : human,
dwarf, elf, dark elf, halfling  Active pause (ie: you can pause the game and still queue commands for your party
members)  25-50 hours of gameplay, depending on your own skills and the difficulty settings  20 bosses  100 kinds of
creatures (including variations)  Puzzles (the few ones required to finish the game are easy to solve)  A lot of
tactical combat  Built-in Map Editor & Modding support



System Requirements:

MINIMUM:
OS: Windows 10/8/7/Vista/XP
Processor: 2 Ghz
Memory: 3 GB RAM
Graphics: Shader Model 3.0 GPU ; NVidia GeForce GTX 260 (2008) or GT 730 (2014), AMD Radeon HD 5670 (2009) or HD7570 (2012) ; the game may run with less good 3D cards, but you’ll have to lower the view distance and the rendering quality
DirectX: Version 9.0
Hard Drive: 1 GB available space
Additional Notes: IGPs are not supported ; the game runs on Intel HD5000 but the framerate is around 20-30 fps even on minimum settings.

RECOMMENDED:
OS: Windows 10/8/7
Processor: 3 Ghz
Memory: 4 GB RAM
Graphics: Shader Model 3.0 GPU ; NVidia GeForce GTX 760 (2013) or AMD Radeon HD 7950 (2012)
DirectX: Version 11
Hard Drive: 1 GB available space

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